Kill Count: 166668
Kill Count: 2543

Vending Items Of [Blair]

Glacier [A] Revolver +11

fortessa, 253, 139

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
490062 A ring that shines brightly with a turquoise Zircon.
From the depths, it has a sacred and powerful energy.
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ATK +10%
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Increases Attack Speed (Decreases After Attack Delay by 7%).
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When equipped with , and :
Decreases After Skill Delay of all skills by 5%.
Decreases Fixed Casting Time of all skills by 0.2 seconds.
Increases Physical Damage against enemies of Angel and Demon race by 20%.
Decreases damage taken from Angel and Dragon race by 10%.
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Type: Accessory
Position Right
Weight: 10
Armor Level: 1
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Requirement:
Base Level 170
Zircon Ring of Brilliant Light [1] None None Solace Lv4 None 29 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 12 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 12 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 12 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 12 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 12 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 12 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 12 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 25 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 50 000 000 z 1
530015 MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine.
--------------------
Refine is +7 or higher
Increases Cannon Spear damage by 25%, increases critical damage by 30%.
--------------------
Refine is +9 or higher
Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%.
--------------------
Refine is +11 or higher
Increases Cannon Spear and Vanishing Point damage by additional 25%.
--------------------
When equipped with Illusion Hot-blooded Headband
Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell.
--------------------
If refine of each is 7 or higher
Increases long ranged physical damage by 15%.
--------------------
If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 15%.
--------------------
If the sum of refine is 22 or higher
Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set.
--------------------
Class : One-Hand Spear
Attack : 170
Weight : 200
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Gelerdria [2] None None None None 60 000 000 z 1
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