Vending Items Of [Blair]
Glacier [A] Revolver +11
fortessa, 253, 139
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
490062
A ring that shines brightly with a turquoise Zircon.
From the depths, it has a sacred and powerful energy. -------------------- ATK +10% -------------------- Increases Attack Speed (Decreases After Attack Delay by 7%). -------------------- When equipped with , and : Decreases After Skill Delay of all skills by 5%. Decreases Fixed Casting Time of all skills by 0.2 seconds. Increases Physical Damage against enemies of Angel and Demon race by 20%. Decreases damage taken from Angel and Dragon race by 10%. -------------------- Type: Accessory Position Right Weight: 10 Armor Level: 1 -------------------- Requirement: Base Level 170 |
Zircon Ring of Brilliant Light | [1] | None | None | Solace Lv4 | None | 29 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 12 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 12 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 12 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 12 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 12 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 12 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 12 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 25 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 50 000 000 z | 1 | |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | [2] | None | None | None | None | 60 000 000 z | 1 |