Kill Count: 199454
Kill Count: 82313

Vending Items Of [Hiina]

Luxuria Armis [3 | 9]

ve_fild06, 127, 224

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
19098 A hood of Piamette that able to increase magic power of it's wearer.
INT +2, DEX +2.
Increase physical and magical damage inflicted on Demihuman monsters by 10%.
When refined to +12, nullify the size penalty of weapon.
When equipped with Cursed Mad Bunny or Mad Bunny, adds a chance to transform it's wearer into Piamette when when dealing physical or magical attacks.
When transforming, temporarily gains the power of Piamette at the cost draining 50 HP per second.
Increasing the refine level will also increase the power of transformation.
Increasing the refine level of Mad Bunny will increase transforming chance.
Class: Headgear
Defense: 3
Location: Upper
Weight: 10
Level Requirement: 1
Jobs: All classes
Piamette Hood 7 [1] None None None None 50 000 000 z 1
15121 Sarah's a robe that imbued with spiritual power.
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When dealing magical attack, adds a chance for 10 seconds to increase your MATK, each refine increase +8.
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Class: Armor
Defense: 35
Weight: 80
Level Requirement: 145
Jobs: All jobs
Sarah's Battle Robe 12 [1] None None None None 20 000 000 z 1
480124 Atk + 5 and Atk + 1% per 2 refine rate.
Increases physical damage against all size enemies by 3% per 3 refine rate.
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If refine rate is 7 or higher
increases attacke speed (reduces delay after attack by 7%).
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If refine rate is 9 or higher
reduces damage taken from neutral property by 7%.
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If refine rate is 11 or higher
increases melee and long ranged physical damage by 10%.
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When equipped with Deep Blue Sunglasses [1]
Atk + 7%
Reduces variable casting time by 15%.
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When equipped with Victorious Wing Ears [1]
Atk + 7%
Reduces delay after skill by 15%.
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When equipped with Battle Processor [1]
Atk + 7%,
Increases melee and long ranged physical damage by 5%.
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Class : Garment
Defense : 38
Weight : 40
Armor Level : 1
Required Level : 150
Usable Jobs : All
Convertible Physical Wing 7 [1] None None None None 25 000 000 z 1
Crown of Good and Evil (Spirit Handler) 7 [1] None None None None 50 000 000 z 1
22047 Shoes of Ferlock, captain of the airship.
Acquired during the event of airship raid.
AGI +1, Increase attack speed (reduce delay after attack by 5%).
When refined to +7, AGI +1, reduce delay after attack by 5%.
When refined to +9, AGI +1, reduce delay after attack by 5%.
When refined to +12, ASPD +1.
Class: Footgear
Defense: 13
Weight: 25
Level Requirement: 125
Jobs: All classes
Tarlock's Boots 12 None None None None 20 000 000 z 1
15117 Manteau of Ferlock, captain of the airship.
Acquired during the event of airship raid.
All stats +1
Max HP +500
Max SP +50
MDEF +10
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Refine is +7 or higher
Max HP +500, Max SP +50.
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Refine is +9 or higher
Max HP +200, Max SP +20.
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Refine is +12 or higher
Max HP +300, Max SP +30.
[Ferlock Equip Set]



Max HP +25%
Max SP +25%
Increase movement speed.
If the amount refine of the entire set is equal or higher than 30, add Max HP +5%, Max SP +5%.
Class: Armor
Defense: 70
Weight: 75
Level Requirement: 125
Jobs: All classes
Tarlock's Armor 12 None None None None 20 000 000 z 1
2589 Large, black wings of a fallen dark angel.
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All Stats + 1
ATK + 1 per 20 base STR.
MATK + 1 per 20 base INT.
Reduce damage taken from Neutral property attacks by 1% per 20 base VIT.
Increase attack speed (reduce delay after attack by 1%) per 20 base AGI.
Increase long ranged physical damage by 1% per 20 base DEX.
Increase critical damage by 1% per 20 base LUK.
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Class: Garment
Defense: 18
Weight: 20
Level Requirement: 1
Jobs: All classes
Fallen Angel Wing 9 [1] None Max HP+3% Max HP+3% None 25 000 000 z 1
2589 Large, black wings of a fallen dark angel.
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All Stats + 1
ATK + 1 per 20 base STR.
MATK + 1 per 20 base INT.
Reduce damage taken from Neutral property attacks by 1% per 20 base VIT.
Increase attack speed (reduce delay after attack by 1%) per 20 base AGI.
Increase long ranged physical damage by 1% per 20 base DEX.
Increase critical damage by 1% per 20 base LUK.
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Class: Garment
Defense: 18
Weight: 20
Level Requirement: 1
Jobs: All classes
Fallen Angel Wing 9 [1] None Fighting Spirit5 Fighting Spirit5 None 27 500 000 z 1
15402 Robes worn by priests who worshiped good luck in Odin's ability
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Max HP + 10%, Max SP + 10%.
Increases attack speed (reduces delay after attack by 10%)
Crit + 3 and increases critical damage by 4% per 2 refine.
Luk + 5 per 3 refine.
Increases physical damage against angel and demon race monsters by 8% per 4 refine.
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When equipped with Clergy's Boots and Clergy's Manteau,
Luk + 8, Def + 30, Mdef + 15.
Reduces damage taken from angel and demon race monsters by 15%.
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If the sum of refine of set is 27 or higher,
Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
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Class: Armor Defense: 100
Weight: 80
Required Level: 170
Jobs: All
Luk Soutane 12 [1] None Luk blessing Cri+10 None 75 000 000 z 1
18978 All stats +1. MDEF+ 5. SP recovery increased by 20%.
Each refine increase MATK +1%.
Each 2 refine increase Max HP, Max SP 1%.
Each 2 refine inflict 15% more damage with Soul Expansion.
Reduces Crimson Rock skill cooldown by 1 sec.
According to refine, Crimson Rock skill 0.1 seconds Cooldown reduced.
Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Level Requirement: 170
Jobs: Warlock
Old Magic Stone Hat 12 [1] None MagicEssence7Lv INT+5 None 100 000 000 z 1
28922 Int + 2, Vit + 3.
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Increase Earth Drive damage by 7% per refines.
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Indestructible
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Class : Shield
Defense : 190
Weight : 160
Required Level : 120
Applicable Job : Royal Guard
Illusion Sacred Mission 12 [1] None None Rune of Vitality Lv2 None 125 000 000 z 1
450169 A armor that received the energy of physics among the power of stars.
The physical ability will be increased.
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POW +1
ATK +125
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For each 2 Refine Levels:
ATK +15
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Refine Level +9:
ATK +5%
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Refine Level +11:
Increases Melee Physical Damage by 20%.
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[Additional Options by Grade]
[Grade D]: ATK +2 and ATK +1% per 2 Refine Levels, Melee Physical Damage +1% per 3 Refine Levels.
[Grade C]: ATK +3 and ATK +1% per 2 Refine Levels, Melee Physical Damage +1% per 3 Refine Levels
[Grade B]: ATK +2% per 2 Refine Levels, Melee Physical Damage +1% per 3 Refine Levels, P.ATK +1 per 4 Refine Levels
[Grade A]: ATK +3% per 2 Refine Levels, Melee Physical Damage +2% per 3 Refine Levels, P.ATK +2 per 4 Refine Levels
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Type: Armor
Defense: 175
Weight: 250
Armor Level: 2
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Requirement:
Base Level 240
Nebula Armor of Power 9 [1] None Star Cluster of Concentration 3Lv Nebula of Fighting 1Lv None 425 000 000 z 1
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