Vending Items Of [Aniza]
The Forge [12]
ve_fild06, 131, 234
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
600009
Atk + 15 per 2 refine.
Increases Sonic Wave damage by 10% per 3 refine. -------------------- Refine is +7 or higher the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%). -------------------- Refine is +9 or higher when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead). -------------------- If refine is 11 or higher, Crit + 15, increases critical damage by 15%. -------------------- When equipped with Great Hero Boots, Str + 10, Atk + 7%. -------------------- Class : Two-handed Sword Attack : 240 Weight : 200 Weapon Level : 4 Required Level : 150 Usable Jobs : Rune Knight |
Patent Oriental Sword | 7 | [2] | None | None | None | None | 12 500 000 z | 1 |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | 7 | [2] | None | None | None | None | 15 000 000 z | 1 |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | 7 | [2] | None | None | None | None | 17 500 000 z | 1 |
530015
MaxHP + 10%, Cri + 15.
Atk + 20 and increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher Increases Cannon Spear damage by 25%, increases critical damage by 30%. -------------------- Refine is +9 or higher Increases Vanishing Point damage by 25%, increases long ranged physical damage by 15%. -------------------- Refine is +11 or higher Increases Cannon Spear and Vanishing Point damage by additional 25%. -------------------- When equipped with Illusion Hot-blooded Headband Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell. -------------------- If refine of each is 7 or higher Increases long ranged physical damage by 15%. -------------------- If the sum of refine is 18 or higher Increases physical damage against all race monsters by 15%. -------------------- If the sum of refine is 22 or higher Increases Cannon Spear and Vanishing Point damage as percentage equal to 2 times of the sum of refine of set. -------------------- Class : One-Hand Spear Attack : 170 Weight : 200 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Gelerdria | 7 | [2] | None | None | None | None | 18 250 000 z | 1 |
1631
A holy stick which is made of Rune of Odin, specialized for exorcisms.
-------------------- MATK +140 -------------------- Reduces variable cast time of Holy Light, Turn Undead, and Magnus Exorcismus by 25%. -------------------- Class: One-Handed Staff Attack: 50 Weight: 50 Element: Holy Weapon Level: 4 Level Requirement: 70 Jobs: Priest and Monk |
Holy Stick | 7 | [1] | None | None | None | None | 20 000 000 z | 1 |
1631
A holy stick which is made of Rune of Odin, specialized for exorcisms.
-------------------- MATK +140 -------------------- Reduces variable cast time of Holy Light, Turn Undead, and Magnus Exorcismus by 25%. -------------------- Class: One-Handed Staff Attack: 50 Weight: 50 Element: Holy Weapon Level: 4 Level Requirement: 70 Jobs: Priest and Monk |
Holy Stick | 7 | [1] | None | None | None | None | 20 000 000 z | 1 |
700013
Atk + 15 per 2 refine.
Increases long ranged physical damage by 4% per 3 refine. -------------------- Refine is +7 or higher reduces cooldown of Severe Rainstorm by 2 seconds. -------------------- Refine is +9 or higher increases Severe Rainstorm damage by 15%. -------------------- If refine is 11 or higher, increases Severe Rainstorm damage by additional 10%, increases bow damage by 15%. -------------------- When equipped with Great Hero Boots, Dex + 10, increases long ranged physical damage by 5%. -------------------- Class: Bow Attack: 210 Weight: 100 Weapon Level: 4 Required Level: 150 Usable Jobs: Archer third classes, Shadow Chaser |
Patent Narcissus Bow | 7 | [2] | None | None | None | None | 12 500 000 z | 1 |
610009
Atk + 15 per 2 refine.
Increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher increases Rolling Cutter and Cross Ripper Slasher damage by 25%. -------------------- Refine is +9 or higher reduces delay after skill by 12%. -------------------- If refine is 11 or higher, increases melee physical damage and long ranged physical damage by 10%. -------------------- When equipped with Great Hero Boots, Str + 10, Atk + 7%. -------------------- Class : Katar Attack : 275 Weight : 140 Weapon Level : 4 Required Level : 150 Usable Jobs : Guillotine Cross |
Patent Blade Katar | 7 | [2] | None | None | None | None | 12 500 000 z | 1 |
610009
Atk + 15 per 2 refine.
Increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher increases Rolling Cutter and Cross Ripper Slasher damage by 25%. -------------------- Refine is +9 or higher reduces delay after skill by 12%. -------------------- If refine is 11 or higher, increases melee physical damage and long ranged physical damage by 10%. -------------------- When equipped with Great Hero Boots, Str + 10, Atk + 7%. -------------------- Class : Katar Attack : 275 Weight : 140 Weapon Level : 4 Required Level : 150 Usable Jobs : Guillotine Cross |
Patent Blade Katar | 7 | [2] | None | None | None | None | 12 500 000 z | 1 |
600009
Atk + 15 per 2 refine.
Increases Sonic Wave damage by 10% per 3 refine. -------------------- Refine is +7 or higher the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%). -------------------- Refine is +9 or higher when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead). -------------------- If refine is 11 or higher, Crit + 15, increases critical damage by 15%. -------------------- When equipped with Great Hero Boots, Str + 10, Atk + 7%. -------------------- Class : Two-handed Sword Attack : 240 Weight : 200 Weapon Level : 4 Required Level : 150 Usable Jobs : Rune Knight |
Patent Oriental Sword | 7 | [2] | None | None | None | None | 12 500 000 z | 1 |
21058
Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine. -------------------- Refine is +7 or higher reduces delay after skill by 10%, reduces variable casting time by 10%. -------------------- Refine is +9 or higher increases long ranged physical damage by 10%. -------------------- If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%. -------------------- When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%. -------------------- Class : Two-handed Sword Attack : 200 Weight : 200 Weapon Level : 4 Required Level : 150 Usable Jobs : Rune Knight |
Patent Dragonic Slayer | 7 | [2] | None | None | None | None | 12 500 000 z | 1 |
21058
Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine. -------------------- Refine is +7 or higher reduces delay after skill by 10%, reduces variable casting time by 10%. -------------------- Refine is +9 or higher increases long ranged physical damage by 10%. -------------------- If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%. -------------------- When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%. -------------------- Class : Two-handed Sword Attack : 200 Weight : 200 Weapon Level : 4 Required Level : 150 Usable Jobs : Rune Knight |
Patent Dragonic Slayer | 7 | [2] | None | None | None | None | 12 500 000 z | 1 |