Vending Items Of [Runescape]
CLASS STONES :D
payon, 177, 90
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
1000302
Increases Acid Bomb damage by 25%.
|
Biochemist Stone II (Middle) | None | None | None | None | 14 489 999 z | 1 | ||
Oboro Stone (Upper) | None | None | None | None | 7 499 987 z | 1 | |||
1001046
Adds enchantment on the 3rd slot of a Lower Costume.
-------------------- Increases Falling Star damage by 4% per each level of Blessing of Star user learned. -------------------- When equipped with Star Emperor Stone (Garment) has a 2% chance to restore 1% of damage as SP when dealing physical damage. -------------------- Weight: 10 |
Star Emperor Stone (Lower) | None | None | None | None | 6 249 000 z | 1 | ||
1000301
Increases physical damage against all size enemies by 1% for each level of Summon Flora user learned.
|
Biochemist Stone II (Upper) | None | None | None | None | 14 999 998 z | 1 | ||
25416
A stone that evoke a Ranger's potential.
Adds enchantment on the 4th slot of garment costume. -------------------- Increase damage of Arrow Storm by 10%. -------------------- [+Sniper Stone(Upper)] Increase damage of Arrow Storm by 15%. -------------------- [+Sniper Stone(Middle)] Reduce variable casting time of skills by 10%. -------------------- [+Sniper Stone(Lower)] Adds a 100% chance of increasing long ranged physical damage by 5% for 60 seconds when using Wind Walker. -------------------- Weight: 10 |
Ranger Stone(Garment) | None | None | None | None | 2 999 999 z | 2 | ||
25713
A stone that evoke a Royal Guard's potential.
Adds enchantment on the 4th slot of garment costume. -------------------- Increase damage of Banishing Point by 15%. -------------------- [+Paladin Stone(Upper)] Adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage. -------------------- [+Paladin Stone(Middle)] Reduce cooldown of Cannon Spear by 0.5 second. -------------------- [+Paladin Stone(Lower)] Increase damage of Banishing Point by 15%. -------------------- Weight: 10 |
Royal Guard Stone(Garment) | None | None | None | None | 6 249 999 z | 3 | ||
1000299
Increases Clashing Spiral damage by 20%.
|
Lord Knight Stone II (Lower) | None | None | None | None | 9 999 999 z | 1 | ||
1000300
Increases Crazy Vines damage by 20%.
-------------------- When equipped with Biochemist Stone II (Upper), reduces cooldown of Cart Tornado by 0.7 seconds. -------------------- When equipped with Biochemist Stone II (Middle), increases Spore Explosion damage by 20%. -------------------- When equipped with Biochemist Stone II (Lower), reduces fixed casting time by 0.1 seconds for 2 levels of Acid Bomb user learned. ------------------------ |
Genetic Stone II (Garment) | None | None | None | None | 7 499 997 z | 1 | ||
1000611
Increases melee and long ranged physical damage by 1% per 2 levels of Rune Mastery user learned.
-------------------- When equipped with Rune Knight Stone (Garment) Increases Dragon Breath and Dragon Breath - Water damage by 15%. -------------------- When equipped with Rune Knight Stone II (Garment) Increases Sonic Wave damage by 15%. |
Rune Knight Stone (Middle) | None | None | None | None | 13 998 999 z | 1 | ||
45009
A stone that evoke a High Priest's potential.
Adds enchantment on the 2nd slot of middle costume. -------------------- Increases holy property magical damage by 1% for each level of Assumptio user learned. -------------------- Weight: 10 |
High Priest Stone II(Middle) | None | None | None | None | 7 399 989 z | 1 | ||
25855
A stone that evoke a Gunslinger's potential.
Adds enchantment on the 2nd slot of upper costume. -------------------- ATK + 2 per level of Snake Eye learned. -------------------- Weight: 10 |
Gunslinger Stone(Upper) | None | None | None | None | 3 249 999 z | 1 |