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Vending Items Of [Runescape]

CLASS STONES :D

payon, 177, 90

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1000302 Increases Acid Bomb damage by 25%.
Biochemist Stone II (Middle) None None None None 14 489 999 z 1
Oboro Stone (Upper) None None None None 7 499 987 z 1
1001046 Adds enchantment on the 3rd slot of a Lower Costume.
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Increases Falling Star damage by 4% per each level of Blessing of Star user learned.
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When equipped with Star Emperor Stone (Garment)
has a 2% chance to restore 1% of damage as SP when dealing physical damage.
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Weight: 10
Star Emperor Stone (Lower) None None None None 6 249 000 z 1
1000301 Increases physical damage against all size enemies by 1% for each level of Summon Flora user learned.
Biochemist Stone II (Upper) None None None None 14 999 998 z 1
25416 A stone that evoke a Ranger's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Arrow Storm by 10%.
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[+Sniper Stone(Upper)]
Increase damage of Arrow Storm by 15%.
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[+Sniper Stone(Middle)]
Reduce variable casting time of skills by 10%.
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[+Sniper Stone(Lower)]
Adds a 100% chance of increasing long ranged physical damage by 5% for 60 seconds when using Wind Walker.
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Weight: 10
Ranger Stone(Garment) None None None None 2 999 999 z 2
25713 A stone that evoke a Royal Guard's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Banishing Point by 15%.
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[+Paladin Stone(Upper)]
Adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage.
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[+Paladin Stone(Middle)]
Reduce cooldown of Cannon Spear by 0.5 second.
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[+Paladin Stone(Lower)]
Increase damage of Banishing Point by 15%.
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Weight: 10
Royal Guard Stone(Garment) None None None None 6 249 999 z 3
1000299 Increases Clashing Spiral damage by 20%.
Lord Knight Stone II (Lower) None None None None 9 999 999 z 1
1000300 Increases Crazy Vines damage by 20%.
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When equipped with Biochemist Stone II (Upper),
reduces cooldown of Cart Tornado by 0.7 seconds.
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When equipped with Biochemist Stone II (Middle),
increases Spore Explosion damage by 20%.
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When equipped with Biochemist Stone II (Lower),
reduces fixed casting time by 0.1 seconds for 2 levels of Acid Bomb user learned.
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Genetic Stone II (Garment) None None None None 7 499 997 z 1
1000611 Increases melee and long ranged physical damage by 1% per 2 levels of Rune Mastery user learned.
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When equipped with Rune Knight Stone (Garment)
Increases Dragon Breath and Dragon Breath - Water damage by 15%.
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When equipped with Rune Knight Stone II (Garment)
Increases Sonic Wave damage by 15%.
Rune Knight Stone (Middle) None None None None 13 998 999 z 1
45009 A stone that evoke a High Priest's potential.
Adds enchantment on the 2nd slot of middle costume.
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Increases holy property magical damage by 1% for each level of Assumptio user learned.
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Weight: 10
High Priest Stone II(Middle) None None None None 7 399 989 z 1
25855 A stone that evoke a Gunslinger's potential.
Adds enchantment on the 2nd slot of upper costume.
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ATK + 2 per level of Snake Eye learned.
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Weight: 10
Gunslinger Stone(Upper) None None None None 3 249 999 z 1
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