Kill Count: 74642
Kill Count: 14042

Vending Items Of [Te40PRIME]

+11Vesper C Grade

fortessa, 196, 154

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
500030 MATK + 180.
Matk + 5%
Reduces delay after skill by 5%.
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Refine is +7 or higher
Increases Genesis Ray damage by 15%.
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Refine is +9 or higher
Increases neutral and holy property magical damage by 15%
Reduces variable casting time by 10%.
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Refine is +11 or higher
Increases Genesis Ray damage by additional 25%.
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When equipped with Illusion Sacred Mission
Matk + 50
Reduces variable casting time by 10%.
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If refine of each is 7 or higher
Increases Genesis Ray damage by 10%.
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If the sum of refine is 18 or higher
Increases magical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Reduces cooldown of Genesis Ray by 1 second
Reduces delay after skill by 5%.
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Class : One-Handed Sword
Attack : 120
Weight : 100
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Excalibur 12 [2] None None None None 70 000 000 z 1
18149 Increase long-ranged physical damage by 1% per refines.
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[Illusion Apple O' Archer]
Add an additional long-ranged physical damage by 5%.
If refine of both are 7 or higher, increase damage of Arrow Storm by 20%.
If the sum of refine is 18 or higher, Atk + 10%.
If the sum of refine is 22 or higher, add an additional damage of Arrow Storm by 30%.
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Class : Bow
Attack : 200
Weight : 350
Property : Neutral
Weapon Level : 4
Required Level : 100
Applicable Job : Archer Class
Illusion Ballista 12 [2] None None None None 80 000 000 z 1
32005 Str + 3, Int + 2, Dex + 2.
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Refine is +9 or higher
reduce cooldown of Hundred Spear by 1 second.
If refine is 13 or higher, reduce cooldown of Hundred Spear by additional 1 second.
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[Illusion Shoes]
Atk + 40.
If refine of both are 7 or higher, increase damage of Hundred Spear by 20%.
If the sum of refine is 18 or higher, Atk + 10%.
If the sum of refine is 22 or higher, add an additional damage of Hundred Spear by 20%.
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Class : Spear
Attack : 190
Weight : 150
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Swordman Class
Illusion Pole Axe 12 [2] None None None None 80 000 000 z 1
28612 Increase damage against Water, Earth, Fire and Wind properties monsters by 10%.
Increase damage against Holy property monsters by 10%.
Increase damage taken from Holy Properties by 30%
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Additional damage against Water, Earth, Fire and Wind properties monsters by 10% per 3 refine (up to refine level 10).
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[Illusion Skull Ring]
Increase attack speed (reduce delay after attack by 8%).
Increase critical damage by 5% per 2 refines.
Refine is +9 or higher
Crit + 15, grants immunity to curse status.
If refine is 11 or higher, Atk + 100.
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Class : Book
Attack : 170
Weight : 80
Property : Neutral
Weapon Level : 4
Required Level : 100
Applicable Job : Star Gladiator, Priest classes, Sage classes.
Illusion Book of The Apocalypse 12 [2] None None None None 70 000 000 z 1
32005 Str + 3, Int + 2, Dex + 2.
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Refine is +9 or higher
reduce cooldown of Hundred Spear by 1 second.
If refine is 13 or higher, reduce cooldown of Hundred Spear by additional 1 second.
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[Illusion Shoes]
Atk + 40.
If refine of both are 7 or higher, increase damage of Hundred Spear by 20%.
If the sum of refine is 18 or higher, Atk + 10%.
If the sum of refine is 22 or higher, add an additional damage of Hundred Spear by 20%.
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Class : Spear
Attack : 190
Weight : 150
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Swordman Class
Illusion Pole Axe 12 [2] None None None None 80 000 000 z 1
630006 Atk + 10%
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Increases Overbrand damage by 5% per 2 refine.
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Refine is +7 or higher
increases Overbrand damage by additional 20%.
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Refine is +9 or higher
increases physical damage against medium and large size enemies by 15%.
--------------------
Refine is +11 or higher
increases physical damage against fish and demon race monsters by 30%.
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When equipped with Illusion Saphien's Armor of Ocean,
Atk + 5%.
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If refine of each is 7 or higher,
reduces delay after skill by 5%.
--------------------
If the sum of refine is 18 or higher,
increases Overbrand damage by 20%.
--------------------
If the sum of refine is 22 or higher,
when using Overbrand,
has a chance to gain Atk + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds.
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Class: Two-handed Spear Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Brionac 12 [2] None None None None 90 000 000 z 1
630006 Atk + 10%
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Increases Overbrand damage by 5% per 2 refine.
--------------------
Refine is +7 or higher
increases Overbrand damage by additional 20%.
--------------------
Refine is +9 or higher
increases physical damage against medium and large size enemies by 15%.
--------------------
Refine is +11 or higher
increases physical damage against fish and demon race monsters by 30%.
--------------------
When equipped with Illusion Saphien's Armor of Ocean,
Atk + 5%.
--------------------
If refine of each is 7 or higher,
reduces delay after skill by 5%.
--------------------
If the sum of refine is 18 or higher,
increases Overbrand damage by 20%.
--------------------
If the sum of refine is 22 or higher,
when using Overbrand,
has a chance to gain Atk + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds.
--------------------
Class: Two-handed Spear Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Brionac 12 [2] None None None None 90 000 000 z 1
630006 Atk + 10%
--------------------
Increases Overbrand damage by 5% per 2 refine.
--------------------
Refine is +7 or higher
increases Overbrand damage by additional 20%.
--------------------
Refine is +9 or higher
increases physical damage against medium and large size enemies by 15%.
--------------------
Refine is +11 or higher
increases physical damage against fish and demon race monsters by 30%.
--------------------
When equipped with Illusion Saphien's Armor of Ocean,
Atk + 5%.
--------------------
If refine of each is 7 or higher,
reduces delay after skill by 5%.
--------------------
If the sum of refine is 18 or higher,
increases Overbrand damage by 20%.
--------------------
If the sum of refine is 22 or higher,
when using Overbrand,
has a chance to gain Atk + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds.
--------------------
Class: Two-handed Spear Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Brionac 12 [2] None None None None 100 000 000 z 1
2049 Two-handed cane with magic crystals of water and fire.
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INT + 7
MATK + 300
MATK + 1% per 2 upgrade levels.
--------------------
Refine is +7 or higher
increase Earth, Fire, Water and Holy property magical damage by 5%.
--------------------
Refine is +9 or higher
increase Earth, Fire, Water and Holy property magical damage by 10%.
--------------------
If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.
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If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.
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Indestructible
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Class: Two-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
Level Requirement: 175
Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper.
Blue Flame Cane 13 [2] None None None None 130 000 000 z 1
2049 Two-handed cane with magic crystals of water and fire.
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INT + 7
MATK + 300
MATK + 1% per 2 upgrade levels.
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Refine is +7 or higher
increase Earth, Fire, Water and Holy property magical damage by 5%.
--------------------
Refine is +9 or higher
increase Earth, Fire, Water and Holy property magical damage by 10%.
--------------------
If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.
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If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.
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Indestructible
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Class: Two-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
Level Requirement: 175
Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper.
Blue Flame Cane 13 [2] None None None None 130 000 000 z 1
21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine.
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Refine is +7 or higher
reduces delay after skill by 10%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%.
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When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
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Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Dragonic Slayer 12 [2] None None None None 150 000 000 z 1
Vesper Headgear 11 [1] None None None None 900 000 000 z 1
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