Vending Items Of [Vendrita]
New player please buy from me
fortessa, 259, 124
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
24661
Ignores defense rate of all race monsters (except players) by 5%.
Ignores defense rate of all race monsters (except players) by additional 1% per 2 refine. -------------------- If refine is 10 increases physical damage against all race monsters (except players) by 3%. -------------------- When equipped with Full Penetration Shadow Pendant Atk + 2% If the sum of refine is 18 or higher ignores defense rate of all race monsters (except players) by 100%. -------------------- Class: Shadow equipment Location : Earring Weight: 0 Required Level: 1 Usable Jobs : All |
Full Penetration Shadow Earring | None | None | None | None | 240 000 000 z | 1 | ||
15280
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
-------------------- ATK +15 Critical +7 -------------------- For each 2 refine levels Increases critical hit damage by 1%. -------------------- Refine Level +7 Critical +7 -------------------- Type: Shadow Armor Refinable: Yes -------------------- Requirement: None |
Critical Hit Shadow Armor | None | None | None | None | 4 480 000 z | 1 | ||
28244
Splash attack, Dex + 1.
Increases long ranged physical damage by 5% per 2 refines. Refine is +7 or higher increases attack speed (reduces delay after attack by 15%). Refine is +9 or higher increases long ranged physical damage by additional 5%. If refine is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (If user has higher level, that level will be auto-cast instead). When equipped with Illusion Hot-blooded Headband, Atk + 10%. If refine of both are 7 or higher, ASPD + 2. If the sum of refine is 18 or higher, increases long ranged physical damage by additional 10%. If the sum of refine is 22 or higher, increases Spread Attack damage by 30%. -------------------- Class: Shotgun Attack: 240 Weight: 130 Weapon Level: 4 Required Level: 120 Jobs: Rebellion |
Illusion Gate Keeper-DD | [2] | None | None | None | None | 19 000 000 z | 1 | |
15400
Robes worn by priests who worshiped the feats of Odin's ability
-------------------- Max HP + 10%, Max SP + 10%. Increases attack speed (reduces delay after attack by 10%) Reduces variable casting time by 10%. Atk + 1% and Matk + 1% per 2 refine. Dex + 5 per 3 refine. Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine. -------------------- When equipped with Clergy's Boots and Clergy's Manteau, Dex + 8, Def + 30, Mdef + 15. Reduces damage taken from angel and demon race monsters by 15%. -------------------- If the sum of refine of set is 27 or higher, Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%. -------------------- Class: Armor Defense: 100 Weight: 80 Required Level: 170 Jobs: All |
Dex Soutane | 12 | [1] | None | None | None | None | 100 000 000 z | 1 |
2039
Int + 6, Dex + 2.
-------------------- Int + 1, Dex + 1 per 2 refine (up to refine level 10). -------------------- Matk + 250 -------------------- Class : Two-handed Staff Attack : 150 Weight : 240 Property : Neutral Weapon Level : 4 Required Level : 100 Applicable Job : Mage Class |
Illusion Wizardry Staff | 8 | [2] | None | None | None | None | 50 000 000 z | 1 |
420031
Increases melee physical damage by 5%.
-------------------- Class: Headgear Defense: 0 Location: Lower Weight: 1 Required Level: 1 Usable Jobs: All |
Blue Ninja Mask | None | None | None | None | 35 000 000 z | 1 | ||
28725
Max SP + 10%.
-------------------- Restore 3 SP when dealing damage to enemies. -------------------- Refine is 10 or higher additionally restore 4 SP when dealing damage to enemies. -------------------- Class: Dagger Attack: 150 Weight: 70 Weapon Level: 4 Level Requirement: 99 Jobs: Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja |
Illusion Moonlight Dagger | [1] | None | None | None | None | 7 000 000 z | 1 | |
28022
Increase damage against Demi-human monsters by 60%.
Def + 3, Flee + 5, Perfect Dodge + 2. -------------------- Refine is +9 or higher additional Flee + 5, Perfect Dodge + 2. Refine is +10 or higher Atk + 5%. -------------------- [Illusion Ring] Increase attack speed (reduce delay after attack by 10%). Refine is +9 or higher increase critical damage by 10%. If refine is 11 or higher, increase damage against Brute monster by 25%. -------------------- Class : Katar Attack : 200 Weight : 150 Property : Neutral Weapon Level : 4 Required Level : 100 Applicable Job : Assassin Cross |
Illusion Infiltrator | [2] | None | None | None | None | 7 000 000 z | 1 | |
16063
3 cells attack range.
-------------------- Reduce long ranged physical damage by 10%. -------------------- Additionally reduce long ranged physical damage by 3% per 2 refines. -------------------- Class : Mace Attack : 185 Weight : 80 Property : Neutral Weapon Level : 4 Required Level : 99 Applicable Job : Acolyte Class |
Illusion Long Mace | [2] | None | None | None | None | 7 000 000 z | 1 | |
18149
Increase long-ranged physical damage by 1% per refines.
-------------------- [Illusion Apple O' Archer] Add an additional long-ranged physical damage by 5%. If refine of both are 7 or higher, increase damage of Arrow Storm by 20%. If the sum of refine is 18 or higher, Atk + 10%. If the sum of refine is 22 or higher, add an additional damage of Arrow Storm by 30%. -------------------- Class : Bow Attack : 200 Weight : 350 Property : Neutral Weapon Level : 4 Required Level : 100 Applicable Job : Archer Class |
Illusion Ballista | [2] | None | None | None | None | 7 000 000 z | 1 |