Kill Count: 7681
Kill Count: 15874

Vending Items Of [needZENYHELP]

stone 5

fortessa, 238, 106

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1000857 Adds enchantment on the 2nd slot of a Upper Costume.
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Reduces delay after skill by 3% per each level of Clementia user learned.
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When equipped with Archbishop Stone (Garment)
Increases all property magical damage by 15%.
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When equipped with Archbishop Stone II (Garment)
Increases all magical damage against all sizes by 15%.
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Weight: 10
Archbishop Stone (Upper) None None None None 29 999 999 z 6
1000666 Adds enchantment on the 2nd slot of upper costume.
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Reduces variable casting time by 1% per each level of Voice Lessons user learned.
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When equipped with Wander Mins Stone (Garment)
Has a 2% chance to restore 1% of damage as SP when dealing physical damage.
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When equipped with Wander Mins Stone II (Garment)
Increases Metallic Sound damage by 15%.
Wander Mins Stone (Upper) None None None None 9 900 000 z 11
45023 A stone that evoke an Guillotine Cross's potential.
Adds enchantment on the 4th slot of garment costume.
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Increases Critical Damage by 15%. If user learned Katar Mastery level 10,
enables the use Double Attack level 3 (If user has higher level, that level will be triggered instead).
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[+Assassin Cross Stone II(Upper)]
Atk + 5%
Increases Critical Damage by 15%.
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[+Assassin Cross Stone II(Middle)]
increases Counter Slash damage by 20%.
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[+Assassin Cross Stone II(Lower)]
Reduces delay after skill by 5%.
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Weight: 10
Guillotine Cross Stone II(Garment) None None None None 40 000 000 z 6
25805 A stone that evoke a Shadow Chaser's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Fatal Menace by 15%.
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[+Stalker Stone II(Upper)]
Increase damage of Fatal Menace by 10%.
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[+Stalker Stone II(Middle)]
Reduce SP consumption of Fatal Menace by 10%.
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[+Stalker Stone II(Lower)]
Adds a 1% chance of absorbing 1% of damage as SP when dealing physical damage.
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Weight: 10
Shadow Chaser Stone II (Garment) None None None None 4 400 000 z 16
45022 A stone that evoke an Assassin Cross's potential.
Adds enchantment on the 3rd slot of a costume.
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Increases physical damage against All Size enemies by 2% for each level of Advanced Katar Mastery user learned.
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Weight: 10
Assassin Cross Stone II(Lower) None None None None 6 000 000 z 4
25493 A stone that evoke a Shadow Chaser's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Triangle Shot by 15%.
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[+Stalker Stone(Upper)]
Increase damage of Triangle Shot by 15%.
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[+Stalker Stone(Middle)]
Increase long ranged physical damage by 10%.
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[+Stalker Stone(Lower)]
Reduce SP consumption of Triangle Shot by 10%.
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Weight: 10
Shadow Chaser Stone(Garment) None None None None 4 000 000 z 7
1000865 Adds enchantment on the 3rd slot of a Lower Costume.
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Increases melee and long ranged physical damage by 1% each level of Reproduce user learned..
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When equipped with Shadow Chaser Stone (Garment)
increases physical damage against all property enemies by 15%.
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When equipped with Shadow Chaser Stone II (Garment)
increases physical damage against all size enemies by 15%.
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Weight: 10
Shadow Chaser Stone (Lower) None None None None 5 999 999 z 3
1000976 Adds enchantment on the 3rd slot of a Lower Costume.
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Increases long ranged physical damage by 2% per each level of Cross Ripper Slasher user learned.
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When equipped with Guillotine Cross Stone (Garment)
increases Cross Ripper Slasher Slasher damage by 15%.
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When equipped with Guillotine Cross Stone II (Garment)
increases physical damage against all race monsters (except players) by 15%.
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Weight: 10
Guillotine Cross Stone (Lower) None None None None 29 999 999 z 8
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