Kill Count: 199454
Kill Count: 82313

Vending Items Of [TEA YA]

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fortessa, 229, 145

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1266 A lethal Katar that has been designed for quick assassinations.
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DEF +3
Flee +5
Perfect Dodge +2
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Increases physical damage inflicted on Demihuman monsters by 50%.
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Class: Katar
Attack: 140
Weight: 150
Weapon Level: 4
Level Requirement: 75
Jobs: Assassin
Infiltrator 12 [1] None None None None 70 000 000 z 1
2005 The image of the Sacred Goddess of Light is carved onto this long staff.
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VIT +2, INT +6
MATK +220
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Has a chance of Recovering 200 SP when using 'Heal'.
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Increases MATK by 1% for every refine level.
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Class: Two-Handed Staff
Attack: 30
Weight: 100
Element: Holy
Weapon Level: 3
Level Requirement: 50
Jobs: Transcendent Acolyte
Dea Staff 12 [1] None None None None 70 000 000 z 1
1484 Two-Handed Spear which looks just like a miniature of a pillar from the ancient temples.
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ASPD -10%
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Increase DEF according to weapon refine level.
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Class: Two-Handed Spear
Attack: 150
Weight: 560
Weapon Level: 4
Level Requirement: 70
Jobs: Lord Knight
Cardo 12 [1] None None None None 70 000 000 z 1
1846 Increase Sky Blow and Dragon Combo damage by 10%.
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Additional increase Sky Blow and Dragon Combo damage by 5% per 2 refines.
Increase Tiger Cannon damage by 5% per 3 refines.
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[Illusion Muffler]
Atk + 40.
If refine of both are 7 or higher, add an additional damage of Tiger Cannon by 20%.
If the sum of refine is 18 or higher, Reduce cooldown of Flash Combo by 1 second.
If the sum of refine is 22 or higher, add an additional damage of Tiger Cannon by 15%.
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Class : Claw
Attack : 250
Weight : 50
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Sura
Illusion Combo Battle Glove 12 [2] None None None None 70 000 000 z 1
1697 A very accurate model of yellow foxtail.
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Long ranged physical damage +9%, Max HP +7%.
Every 2 refine level: Long ranged physical damage+ 1%, Max SP +20.
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When using [Picky Peck] skill, adds a chance to auto cast Level 1 [Fresh Shrimp], or activate learned level.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 270
Weight: 30
Weapon Level: 4
Level Requirement: 175
Jobs: Doram race
Exquisite Yellow Foxtail Model 12 [1] None None None None 70 000 000 z 1
1565 These books are used by demons to kill the living by writing their names in the pages, and a few of these were lost and ended up in human hands.
The last name, ''Hollg--'' looks like it wasn't completed.
Maybe the demon changed his mind?
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STR +3, INT +3, LUK -20
MATK +100
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Has a certain chance of inflicting the Coma status to Demihuman monsters.
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This book's ASPD bonus depends on its Upgrade Level.
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Damages and curses all onscreen enemies when worn by Sage class.
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Class: Book
Attack: 137
Weight: 100
Weapon Level: 4
Level Requirement: 85
Jobs: Priest, Sage and Star Gladiator
Death Note 12 [2] None None None None 70 000 000 z 1
1291 Long ago, a Guillotine Cross used this to kill his betrayer.
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DEX +2
FLEE -30
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Increases physical damage inflicted on Demihuman monsters by 50%.
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Increases Cross Impact damage by 30%.
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Class: Katar
Attack: 200
Weight: 150
Weapon Level: 4
Level Requirement: 140
Jobs: Guillotine Cross
Guillotine Katar 12 [1] None None None None 95 000 000 z 1
19158 An imitation eyes contact based of Gemini-S58 eyes.
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Type: Costume
Position: Middle
Weight: 0
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Requirement: None
Costume Gemini-S58 Eyes(Blue) None None None None 100 000 000 z 1
520002 Can't be destroyed.
Increases Power Swing damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
increases Power Swing damage by additional 15%.
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Refine is +9 or higher
reduces cooldown of Axe Tornado by 1 second.
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Refine is +11 or higher
increases Axe Boomerang damage by 25%.
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Class: Axe
Attack: 250
Weight: 300
Weapon Level: 4
Required Level: 150
Usable Jobs: Mechanic
Pride Steel 12 [2] None None None None 130 000 000 z 1
540005 Matk + 220.
When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine.
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Refine is +7 or higher
increases Fire Bolt and Lightning Bolt damage by 25%.
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Refine is +9 or higher
increases attack speed (reduces delay after attack by 10%).
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Refine is +11 or higher
increases Fire Bolt and Lightning Bolt damage by additional 30%.
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Class: Book
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 150
Usable Jobs: Sorcerer
Sloth Bible 12 [2] None None None None 170 000 000 z 1
21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine.
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Refine is +7 or higher
reduces delay after skill by 10%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%.
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When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
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Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Dragonic Slayer 12 [2] None None None None 130 000 000 z 1
450179 Matk + 50.
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Refine is +7 or higher
reduces variable casting time by 10%.
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Refine is +9 or higher
increases all property magical damage by 10%.
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Refine is +11 or higher
reduces delay after skill by 10%.
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Refine is +12 or higher
reduces delay after skill by additional 5%.
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When equipped with Evil Spirit Glove,
Matk + 10%, Perfect Hit + 10, increases magical damage against all size enemies by 15%,
when dealing physical damage, has a chance to gain bonus magical damage against all race monsters (except players) by 15% for 10 seconds.
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When equipped with Celine's Ribbon,
Increases holy, shadow, poison and ghost property magical damage as percentage equal to the sum of refine of Celine's Ribbon and Celine's Dress,
If the sum of refine is 19 or higher
Matk + 15%.
If the sum of refine is 23 or higher
increases magical damage against all property enemies by 20%.
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When equipped with Celine's Brooch,
Matk + 10 per refine of Celine's Dress,
If refine of Celine's Dress is 9 or higher
reduces variable casting time by 5%.
If refine of Celine's Dress is 11 or higher
increases water, wind, earth, fire and neutral property magical damage by 10%.
If refine of Celine's Dress is 13 or higher
the armor can't be destroyed.
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Class: Armor
Defense: 40
Weight: 50
Required Level: 130
Usable Jobs: All
Celine's Dress 11 [1] None None None None 260 000 000 z 1
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