Vending Items Of [TEHNO BARD]
+12 Weapons
fortessa, 241, 121
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
26138
Staff used by Flame Ghost. It contains fire magic.
Be aware that you may get burned while using it. -------------------- INT + 5 MATK + 180 MATK + 15 per 2 upgrade levels. -------------------- Refine is +7 or higher increase Earth and Fire property magical damage by 5%. -------------------- Refine is +9 or higher increase Earth and Fire property magical damage by 10%. -------------------- Indestructible -------------------- Class: One-Handed Staff Attack: 110 Weight: 80 Weapon Level: 4 Level Requirement: 175 Jobs: Warlock, Sorcerer, Soul Reaper |
Hellfire Staff | 11 | [2] | None | None | None | None | 40 000 000 z | 1 |
26139
Staff used by Ice Ghost. It contains water magic.
Be aware that you may get frozen while using it. -------------------- INT + 5 MATK + 180 MATK + 15 per 2 upgrade levels. -------------------- Refine is +7 or higher increase Holy and Water property magical damage by 5%. -------------------- Refine is +9 or higher increase Holy and Water property magical damage by 10%. -------------------- Indestructible -------------------- Class: One-Handed Staff Attack: 110 Weight: 80 Weapon Level: 4 Level Requirement: 175 Jobs: Warlock, Sorcerer, Soul Reaper |
Icicle Staff | 11 | [2] | None | None | None | None | 40 000 000 z | 1 |
28244
Splash attack, Dex + 1.
Increases long ranged physical damage by 5% per 2 refines. Refine is +7 or higher increases attack speed (reduces delay after attack by 15%). Refine is +9 or higher increases long ranged physical damage by additional 5%. If refine is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (If user has higher level, that level will be auto-cast instead). When equipped with Illusion Hot-blooded Headband, Atk + 10%. If refine of both are 7 or higher, ASPD + 2. If the sum of refine is 18 or higher, increases long ranged physical damage by additional 10%. If the sum of refine is 22 or higher, increases Spread Attack damage by 30%. -------------------- Class: Shotgun Attack: 240 Weight: 130 Weapon Level: 4 Required Level: 120 Jobs: Rebellion |
Illusion Gate Keeper-DD | 12 | [2] | None | None | None | None | 70 000 000 z | 1 |
13061
A sawtooth dagger crafted by the Rogue Guild.
Fatal Menace damage +30%. When refine level is higher than +6, every refine MATK +3 and Fatal Manace damage +2%. [+Black Cat] HIT +5, MATK +5 Reduces SP consumption of Masquerade Enervation and Gloomy by 20. Class: Dagger Attack: 142 Weight: 60 Weapon Level: 3 Level Requirement: 102 Jobs: Shadow Chaser |
Black Wing | 12 | [1] | None | None | None | None | 70 000 000 z | 1 |
13338
Dex + 2.
-------------------- Increase damage of Kunai Splash by 9% per refines. -------------------- [Illusion Apple O' Archer] Atk + 50. If refine of both are 7 or higher, increase damage of Kunai Splash by 30%. If the sum of refine is 18 or higher, increase long ranged physical damage by 10%. If the sum of refine is 22 or higher, add an additional damage of Kunai Splash by 30%. -------------------- Class : Huuma Attack : 300 Weight : 150 Property : Neutral Weapon Level : 4 Required Level : 120 Applicable Job : Ninja |
Illusion Huuma Wing Shuriken | 12 | [2] | None | None | None | None | 50 000 000 z | 1 |
2051
Dex + 2, Int + 2.
Can't be destroyed. Matk + 240, Max HP + 600. Matk + 1% per 2 refines. -------------------- Refine is +7 or higher increases magical damage against small and medium size monsters by 15%. -------------------- Refine is +9 or higher reduces damage taken from small and medium size monsters by 15%. -------------------- If refine is 11 or higher reduces damage taken from water, wind, earth and fire property monsters by 15%. -------------------- When equipped with Illusion Survivor's Manteau, Matk + 50. If refine of both are 7 or higher, increases water, wind, earth and fire magical damage by 10%. If the sum of refine is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%. If the sum of refine is 22 or higher, reduces delay after skill by 15%. -------------------- Class: Two-Handed Staff Attack: 100 Weight: 120 Weapon Level: 4 Required Level: 120 Jobs: Mage classes, Soul Linker classes. |
Illusion Staff of Survival | 12 | [2] | None | None | None | None | 60 000 000 z | 1 |
2004
This piece's upper part is decorated with a golden dragon and a crystal with strong magical power compressed into it. It looks nice, but it's too heavy to easily carry around.
-------------------- INT +3 MATK +240 Max HP +300 -------------------- For every 2 refine Levels, INT +1, Max HP +50. -------------------- When magically attacking has a chance of adding MATK +12% and SP consumption decreased by 20% for 5 seconds. -------------------- Class: Two-Handed Staff Attack: 30 Weight: 100 Weapon Level: 4 Level Requirement: 50 Jobs: Transcendent Mage |
Kronos | 12 | None | None | None | None | 60 000 000 z | 1 | |
1846
Increase Sky Blow and Dragon Combo damage by 10%.
-------------------- Additional increase Sky Blow and Dragon Combo damage by 5% per 2 refines. Increase Tiger Cannon damage by 5% per 3 refines. -------------------- [Illusion Muffler] Atk + 40. If refine of both are 7 or higher, add an additional damage of Tiger Cannon by 20%. If the sum of refine is 18 or higher, Reduce cooldown of Flash Combo by 1 second. If the sum of refine is 22 or higher, add an additional damage of Tiger Cannon by 15%. -------------------- Class : Claw Attack : 250 Weight : 50 Property : Neutral Weapon Level : 4 Required Level : 120 Applicable Job : Sura |
Illusion Combo Battle Glove | 12 | [2] | None | None | None | None | 60 000 000 z | 1 |
1637
A staff that causes enemy mental distraction.
-------------------- INT +3, DEX +2 MATK +170 -------------------- SP Recovery increase by 8%. -------------------- When doing magic attacks, takes away 20% Max SP of all enemies within 11*11 cells around itself. If Refining Level is over 9, takes away 60% Max SP of all enemies within 19*19 cells around itself. -------------------- Class: One-Handed Staff Attack: 80 Weight: 50 Weapon Level: 4 Level Requirement: 70 Jobs: Transcendent Mage and Acolyte |
Eraser | 12 | None | None | None | None | 60 000 000 z | 1 | |
1387
This giant axe seems like it's impossible to pick up and wave.
-------------------- Increases Cart Termination damage by 15%. -------------------- [Base STR >= 95] HIT +10 ASPD +3% -------------------- Class: Two-Handed Axe Attack: 330 Weight: 400 Weapon Level: 3 Level Requirement: 50 Jobs: Transcendent Swordman and Merchant |
Giant Axe | 12 | [1] | None | None | None | None | 70 000 000 z | 1 |
1490
The mini sized version of a spear from the Giants who were guardians in an Ancient temple.
-------------------- ASPD - 10 Increase cooldown of Clashing Spiral by 20 seconds. When unequipped, drain 600 SP. -------------------- If base STR is 120 or higher, ATK + 300 -------------------- Class: Two-Handed Spear Attack: 20 Weight: 2000 Weapon Level: 4 Level Requirement: 140 Jobs: Rune Knight |
Giant Lance | 12 | None | None | None | None | 95 000 000 z | 1 | |
16063
3 cells attack range.
-------------------- Reduce long ranged physical damage by 10%. -------------------- Additionally reduce long ranged physical damage by 3% per 2 refines. -------------------- Class : Mace Attack : 185 Weight : 80 Property : Neutral Weapon Level : 4 Required Level : 99 Applicable Job : Acolyte Class |
Illusion Long Mace | 12 | [2] | None | None | None | None | 150 000 000 z | 1 |