Vending Items Of [seller95]
SALE
moc_ruins, 146, 166
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
400245
A modified Tiger King Doll Hat.
-------------------- Str + 2, Dex + 2, Pow + 2, Con + 2, Increases Attack Speed by 10%, Increases physical damage against animal monsters by 10%, When performing a physical attack, there is a chance to activate for 7 seconds. -------------------- Refine Level +7: Increases melee physical damage by 15%. -------------------- Refine Level +9: ATK + 10% -------------------- Refine Level +11: Increases melee physical damage by 10%. -------------------- ATK + 35 per refine rate. When refine is 10 or above, P.ATK + 20 -------------------- [Additional Options by Grade] [Grade D]: ATK+5%, POW + 3. [Grade C]: STA + 2, reduces Fixed Casttime by 0.5 seconds. [Grade B]: P.ATK + 3, RES + 20. [Grade A]: P.ATK + 7 -------------------- Class: Headgear Defense: 6 Location: Top Weight: 40 Armor level: 2 Jobs: All classes -------------------- Requirement: Base Level 150 |
Tiger King Doll Hat-LT | [1] | None | None | None | None | 55 555 555 z | 1 | |
490165
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Abyss Chaser.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Magical Physical Damage with every element by 10%. Increases damage of Abyss Square by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Abyss Square by additional 10%. -------------------- When equipped with : Increases Physical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Melee Physical Damage by 10%. Increases damage of Abyss Dagger by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Abyss Dagger by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Abyss Chaser |
Heroic Token (Abyss Chaser) | [1] | None | None | None | None | 15 000 000 z | 1 | |
490185
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Critical Damage by 10%. Increases damage of Magazine for One by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Magazine for One by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Attack Speed by 10%. Increases damage of Basic Grenade and Hasty Fire in the Hole by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Basic Grenade and Hasty Fire in the Hole by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Wild Fire by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Wild Fire by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of The Vigilante at Night by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of The Vigilante at Night by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Spiral Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Spiral Shooting by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Night Watch |
Heroic Token (Night Watch) | [1] | None | None | None | None | 15 000 000 z | 1 | |
12557
Requires 2 of these boxes to craft the permanent item.
Can be traded and put into storage. Weight: 100 |
Mjolnir Piece Box | None | None | None | None | 285 000 000 z | 1 | ||
12211
A Kafra name card issued by the Kafra Headquarters..
_ Class: Usable item Effect: Open kafra storage Weight: 1 |
Kafra Card | None | None | None | None | 25 555 z | 242 | ||
7776
A Gym Pass that can be given to a special NPC to learn a skill that will increase your Maximum Weight Capacity by 10,000 for each skill level.
This special skill can only be learned up to Level 10. Find _ Weight: 1 |
Gym Pass | None | None | None | None | 599 888 z | 58 | ||
6240
High Density Oridecon that has been buried deep underground.
Used as a material to strengthen weapons currently from refine levels 7 through 9. This item's density ensures that refine attempts will not break the weapon and if the attempt fails it will only downgrade by 1. Only a Blacksmith named Mighty Hammer can use this ore to refine. -------------------- Upon use this will open the Refine UI but does not consume the item. -------------------- Class: Refining Material Weight: 0 |
HD Oridecon | None | None | None | None | 69 988 z | 146 | ||
6241
High Density Elunium that has been buried deep underground.
Used as a material to strengthen armor currently from refine levels 7 through 9. This item's density ensures that refine attempts will not break the armor and if the attempt fails it will only downgrade by 1. Only a Blacksmith named Mighty Hammer can use this ore to refine. -------------------- Upon use this will open the Refine UI but does not consume the item. -------------------- Class: Refining Material Weight: 0 |
HD Elunium | None | None | None | None | 279 988 z | 54 | ||
23926
A hammer that can refine any Shadow Equipment to +9.
The refinement cannot fail. Weight : 1 |
+9 Shadow Hammer | None | None | None | None | 28 500 000 z | 4 | ||
23436
A refine hammer that will randomize the refinement of the Shadow Equipment between 1 and 10. Has the highest probability to end up on +4.
Careful, might causes your item to de-refine and you end up with a refine-level less than before! Weight : 1 |
Shadow Refine Hammer | None | None | None | None | 382 000 z | 51 |