Kill Count: 186460
Kill Count: 77076

Vending Items Of [Telochka]

+12 WEAPONS

fortessa, 223, 145

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
27295 Increase critical damage by 1% per 10 base LUK.
Increase attack speed (reduce delay after attack by 1%) per 10 base LUK.
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If base LUK is 120 or higher, increase critical damage by 5%.
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Class: Card
Compound on: Garment
Weight: 1
Ancient Stone Shooter Card None None None None 8 000 000 z 6
27352 Max SP + 5%
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[+Nightmare Card]
Max SP + 10%
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[+Nightmare Terror Card]
Increase physical damage inflicted on All enemies by 10%.
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Class: Card
Compound on: Footgear
Weight: 1
Rigid Nightmare Terror Card None None None None 8 000 000 z 7
13313 Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon.
MATK +50.
Increases Swirling Petal damage by 20%.
Class: Huuma Shuriken
Attack: 150
Weight: 150
Weapon Level: 3
Level Requirement: 110
Jobs: Ninja
Huuma Swirling Petal 12 [2] None None None None 60 000 000 z 1
13313 Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon.
MATK +50.
Increases Swirling Petal damage by 20%.
Class: Huuma Shuriken
Attack: 150
Weight: 150
Weapon Level: 3
Level Requirement: 110
Jobs: Ninja
Huuma Swirling Petal 12 [2] None None None None 60 000 000 z 1
1624 A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner.
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INT +1
DEX +1
MATK +170
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Adds a low chance of cursing target when dealing physical attacks.
This chance can be raised by increasing this weapon's Upgrade Level.
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Additional MATK +3% and Max SP +300 bonus if Upgrade Level is 9 or greater.
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Class: One-Handed Staff
Attack: 60
Weight: 80
Element: Undead
Weapon Level: 3
Level Requirement: 70
Jobs: Trascendent Mage and Acolyte
Lich's Bone Wand 12 [2] None None None None 60 000 000 z 1
13146 A revolver mainly used in the buffalo bandit colony. It is said to be rather complicated for the general public to use.
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Increase attack speed (reduce delay after attack by 10%).
Increase long ranged physical damage by 5% per 2 upgrade levels.
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Refine is +7 or higher
increase attack speed (reduce delay after attack by additional 5%).
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Refine is +9 or higher
increase Fire Dance damage by 25%.
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Refine is +12 or higher

increase long ranged physical damage by 5%.
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Class: Revolver
Attack: 170
Weight: 140
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
Calf Deathadder 12 [2] None None None None 70 000 000 z 1
1565 These books are used by demons to kill the living by writing their names in the pages, and a few of these were lost and ended up in human hands.
The last name, ''Hollg--'' looks like it wasn't completed.
Maybe the demon changed his mind?
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STR +3, INT +3, LUK -20
MATK +100
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Has a certain chance of inflicting the Coma status to Demihuman monsters.
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This book's ASPD bonus depends on its Upgrade Level.
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Damages and curses all onscreen enemies when worn by Sage class.
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Class: Book
Attack: 137
Weight: 100
Weapon Level: 4
Level Requirement: 85
Jobs: Priest, Sage and Star Gladiator
Death Note 12 [2] None None None None 70 000 000 z 1
2988 A ring of a bard who was said to have great talents. Delicate wing motifs are depicted on the ring.
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Reduce variable casting time of skills by 25%.
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Class: Accessory
Defense: 0
Weight: 10
Level Requirement: 130
Jobs: Minstrel
Old Minstrel's Wing Ring [1] None None None None 50 000 000 z 1
28022 Increase damage against Demi-human monsters by 60%.
Def + 3, Flee + 5, Perfect Dodge + 2.
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Refine is +9 or higher
additional Flee + 5, Perfect Dodge + 2.
Refine is +10 or higher
Atk + 5%.
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[Illusion Ring]
Increase attack speed (reduce delay after attack by 10%).
Refine is +9 or higher
increase critical damage by 10%.
If refine is 11 or higher, increase damage against Brute monster by 25%.
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Class : Katar
Attack : 200
Weight : 150
Property : Neutral
Weapon Level : 4
Required Level : 100
Applicable Job : Assassin Cross
Illusion Infiltrator 12 [2] None None None None 60 000 000 z 1
550031 Matk + 190, Int + 6, Vit + 2.
Has a low chance to recover 150 SP every second for 4 times when dealing magical damage
Increases Judex damage by 20% per 3 refine.
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Refine is +7 or higher
Increases holy property magical damage by 15%.
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Refine is +9 or higher
Increases Judex damage by 30%, reduces delay after skill by 15%.
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Refine is +11 or higher
Increases magical damage against all size enemies by 20% for 15 seconds when using Magnus Exorcismus.
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When equipped with Illusion Saint Robe
Matk + 50
Reduces delay after skill by 10%.
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If refine of each is 7 or higher
Matk + 10%
ASPD + 2.
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If the sum of refine is 18 or higher
Increases magical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Reduces variable casting time by 15%
Reduces delay after skill by additional 10%.
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Class : One-Hand Staff
Attack : 50
Weight : 100
Property : Holy
Weapon Level : 4
Level Required : 120
Jobs : Archbishop Class
Illusion Staff of Thea 12 [2] None None None None 60 000 000 z 1
1538 A flail, entirely covered in spikes, that swings wildly and haphazardly in battle.
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Reduces all Defenses applied to wielder by 2/3.
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CRIT +40%
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Class: Mace
Attack: 85
Weight: 70
Weapon Level: 4
Level Requirement: 40
Jobs: Acolyte
Spike 12 [2] None None None None 90 000 000 z 1
550009 Can't be destroyed.
Matk + 330.
When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine.
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Refine is +7 or higher
increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
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Refine is +9 or higher
reduces cooldown of Catnip Meteor by 1.5 seconds.
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Refine is +11 or higher
increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.
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Class: Staff
Attack: 280
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Summoner (Doram)
Addiction Plant 12 [2] None None None None 130 000 000 z 1
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