Kill Count: 139894
Kill Count: 53628

Vending Items Of [DmoonU26]

777

fortessa, 205, 118

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
630007 Atk + 4 per refine.
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Increases long ranged physical damage by 3% per 2 refine.
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Refine is +7 or higher
increases Clashing Spiral damage by 20%.
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Refine is +9 or higher
increases long ranged physical damage by additional 5%.
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If refine is 11 or higher, Hit + 10,
increases physical damage against medium and large size monsters by 10%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
increases long ranged physical damage by 5%.
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If the sum of refine is 18 or higher,
increases Clashing Spiral damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Spear Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Zephyrus [2] None None None None 7 777 777 z 1
630007 Atk + 4 per refine.
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Increases long ranged physical damage by 3% per 2 refine.
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Refine is +7 or higher
increases Clashing Spiral damage by 20%.
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Refine is +9 or higher
increases long ranged physical damage by additional 5%.
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If refine is 11 or higher, Hit + 10,
increases physical damage against medium and large size monsters by 10%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
increases long ranged physical damage by 5%.
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If the sum of refine is 18 or higher,
increases Clashing Spiral damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Spear Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Zephyrus [2] None None None None 7 777 777 z 1
600011 Atk + 4 per refine.
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Refine is +7 or higher
increases Storm Blast damage by 20%.
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Refine is +9 or higher
when dealing physical damage,
has a 3% chance to recover HP as 50 times of refine per second for 4 seconds.
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Refine is +11 or higher
Crit + 15,
increases critical damage by 15%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
Crit + 5.
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If the sum of refine is 18 or higher,
increases Storm Blast damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Sword Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Death Guidance [2] None None None None 7 777 777 z 1
600011 Atk + 4 per refine.
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Refine is +7 or higher
increases Storm Blast damage by 20%.
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Refine is +9 or higher
when dealing physical damage,
has a 3% chance to recover HP as 50 times of refine per second for 4 seconds.
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Refine is +11 or higher
Crit + 15,
increases critical damage by 15%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
Crit + 5.
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If the sum of refine is 18 or higher,
increases Storm Blast damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Sword Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Death Guidance [2] None None None None 7 777 777 z 1
28725 Max SP + 10%.
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Restore 3 SP when dealing damage to enemies.
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Refine is 10 or higher
additionally restore 4 SP when dealing damage to enemies.
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Class: Dagger
Attack: 150
Weight: 70
Weapon Level: 4
Level Requirement: 99
Jobs: Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
Illusion Moonlight Dagger [1] None None None None 7 777 777 z 1
26007 Increase physcial damage against Shadow property, Demon and Undead races monster by 20%.
Reduce damage taken from Shadow property, Demon and Undead races monster by 10%.
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Additionally increase physical damage and reduce damaged taken by 3% per 2 refines.
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Restore 50 HP when killing enemy with melee physical damage.
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Per 2 refine, addtional retore 1 SP when killing enemy with melee physical damage.
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Has a chance to inflict confusion status on user.
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[Illusion Shoes]
Increase attack speed (reduce delay after attack by 8%).
If refine of both are 7 or higher, increase damage of Banishing Point by 20%.
If the sum of refine is 18 or higher, increase long ranged physical damage by 10%.
If the sum of refine is 22 or higher, add an additional damage of Banishing Point by 30%.
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Class : Two-handed Spear
Attack : 240
Weight : 200
Property : Neutral
Weapon Level : 4
Required Level : 99
Applicable Job : Swordman Class
Illusion Spectral Spear [2] None None None None 7 777 777 z 1
26007 Increase physcial damage against Shadow property, Demon and Undead races monster by 20%.
Reduce damage taken from Shadow property, Demon and Undead races monster by 10%.
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Additionally increase physical damage and reduce damaged taken by 3% per 2 refines.
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Restore 50 HP when killing enemy with melee physical damage.
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Per 2 refine, addtional retore 1 SP when killing enemy with melee physical damage.
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Has a chance to inflict confusion status on user.
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[Illusion Shoes]
Increase attack speed (reduce delay after attack by 8%).
If refine of both are 7 or higher, increase damage of Banishing Point by 20%.
If the sum of refine is 18 or higher, increase long ranged physical damage by 10%.
If the sum of refine is 22 or higher, add an additional damage of Banishing Point by 30%.
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Class : Two-handed Spear
Attack : 240
Weight : 200
Property : Neutral
Weapon Level : 4
Required Level : 99
Applicable Job : Swordman Class
Illusion Spectral Spear [2] None None None None 7 777 777 z 1
16065 ASPD + 1 per 2 refines.
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Increase damage of Duple Light by 3% per refines.
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[Illusion Muffler]
Increase attack speed (reduce delay after attack by 10%).
If refine of both are 7 or higher, increase damage of Duple Light by 25%.
If the sum of refine is 18 or higher, Crit + 20.
If the sum of refine is 22 or higher, increase critical damage by 20%.
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Class : Mace
Attack : 210
Weight : 200
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Arch Bishop
Illusion Iron Driver [2] None None None None 7 777 777 z 1
2051 Dex + 2, Int + 2.
Can't be destroyed.
Matk + 240, Max HP + 600.
Matk + 1% per 2 refines.
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Refine is +7 or higher
increases magical damage against small and medium size monsters by 15%.
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Refine is +9 or higher
reduces damage taken from small and medium size monsters by 15%.
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If refine is 11 or higher
reduces damage taken from water, wind, earth and fire property monsters by 15%.
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When equipped with Illusion Survivor's Manteau, Matk + 50.
If refine of both are 7 or higher, increases water, wind, earth and fire magical damage by 10%.
If the sum of refine is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%.
If the sum of refine is 22 or higher, reduces delay after skill by 15%.
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Class: Two-Handed Staff Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Mage classes, Soul Linker classes.
Illusion Staff of Survival [2] None None None None 7 777 777 z 1
2051 Dex + 2, Int + 2.
Can't be destroyed.
Matk + 240, Max HP + 600.
Matk + 1% per 2 refines.
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Refine is +7 or higher
increases magical damage against small and medium size monsters by 15%.
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Refine is +9 or higher
reduces damage taken from small and medium size monsters by 15%.
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If refine is 11 or higher
reduces damage taken from water, wind, earth and fire property monsters by 15%.
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When equipped with Illusion Survivor's Manteau, Matk + 50.
If refine of both are 7 or higher, increases water, wind, earth and fire magical damage by 10%.
If the sum of refine is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%.
If the sum of refine is 22 or higher, reduces delay after skill by 15%.
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Class: Two-Handed Staff Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Mage classes, Soul Linker classes.
Illusion Staff of Survival [2] None None None None 7 777 777 z 1
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