Kill Count: 195168
Kill Count: 22646

Vending Items Of [TinaBestLook10]

GOD of WAR

fortessa, 235, 139

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
9049 An egg in which a Dullahan Cute Pet rests.
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Can be hatched by using a Pet Incubator.
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If pet intimacy is Cordial,
critical damage +5%.
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If pet intimacy is Loyal,
critical damage +8%.
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Class: Monster Egg
Dullahan Egg None None None None 59 000 000 z 1
1696 A very accurate model of foxtail.
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Long ranged physical damage +8%, Max HP +5%.
For every 2 refine level: DEX +3, Max SP +15.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 240
Weight: 30
Weapon Level: 3
Level Requirement: 140
Jobs: Doram race
Exquisite Foxtail Model 12 [2] None None None None 60 000 000 z 1
1266 A lethal Katar that has been designed for quick assassinations.
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DEF +3
Flee +5
Perfect Dodge +2
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Increases physical damage inflicted on Demihuman monsters by 50%.
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Class: Katar
Attack: 140
Weight: 150
Weapon Level: 4
Level Requirement: 75
Jobs: Assassin
Infiltrator 12 [1] None None None None 70 000 000 z 1
26109 MATK + 180, INT + 3, DEX + 2.
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If user learn Dragonology at maximum level, reduce SP consumption of skills by 15% and MATK + 5%,
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Additionally reduce SP consumption of skills by 5% and MATK + 1% per 3 refine
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[Illusion Muffler]
Increase Psychic Wave damage by 10%.
If refine of both are 7 or higher, increase Earth Grave damage by 40%.
If the sum of refine is 18 or higher, increase Neutral and Earth magic damage by 10%.
If the sum of refine is 22 or higher, increase Water magic damage by 10%.
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Class : One-handed Staff
Attack : 60
Weight : 50
Property : Neutral
Weapon Level : 4
Required Level : 99
Applicable Job : Mage Class
Illusion Staff Of Bordeaux 12 [2] None None None None 70 000 000 z 1
28254 Increases long ranged physical damage by 2% per 15 base Str.
Atk + 10 per refines.
Refine is +7 or higher
increases Fire Rain damage by 20%.
Refine is +9 or higher
increases Round Trip damage by 15%.
If refine is 11 or higher, increases physical damage against brute and demon race monsters by 30%.
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When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, increases long ranged physical damage by 5%.
If the sum of refine is 18 or higher, increases Fire Rain damage by 20%, reduces cooldown of Fire Rain by 2 seconds.
If the sum of refine is 22 or higher, when using Round Trip, has a chance to gain Atk + 50 and increases physical damage against brute and demon race monsters by 50% for 10 seconds.
Class : Gattling Gun
Attack : 210
Weight : 250
Weapon Level : 4
Required Level : 120
Usable Jobs : Gunslinger classes
Illusion Butcher 12 [2] None None None None 70 000 000 z 1
32350 A sword bestowed to those who fulfill the divine will of God.
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MATK +180
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Increases damage of Pressure by 40%.
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For each refine level
Reduces variable cast time of all skills by 1%.
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Refine is 9 or higher
Increases damage of Genesis Ray by 30%.
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Refine is 11 or higher
Increases damage of Pressure by 20%.
Increases damage of Genesis Ray by 20%.
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Type: One-handed Sword
Attack: 130
Weight: 110
Weapon Level: 4
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Requirement:
Base level 170
Royal Guard
Farthezan 12 [2] None None None None 90 000 000 z 1
700019 Atk + 15 per 2 refine.
Reduces delay after skill by 4% per 3 refine.
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Refine is +7 or higher
increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%.
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Refine is +9 or higher
increases Aimed Bolt damage by 35%.
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Refine is +11 or higher
reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%.
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When equipped with Great Hero Boots
Dex + 10, Atk + 7%.
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Class : Bow
Attack : 200
Weight : 90
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger
Patent Scarlet Dragon Leather Bow 12 [2] None None None None 99 000 000 z 1
40001 Shining Moon ItemID: 40001
Official ItemID: 500003
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Matk + 170
Matk + 10 per 2 refine.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine.
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Refine is +9 or higher
Reduces variable casting time by 10%.
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Refine is +11 or higher
Increases holy property magical damage by 15%.
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When equipped with Ancient Hero Boots,
When dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
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Class: One-Handed Sword
Attack: 130
Weight: 100
Weapon Level: 4
Level Requirement: 100
Jobs: Royal Guard
Light Blade 12 [2] None None None None 99 000 000 z 1
2057 Staff used in prayer ritual.
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MATK +240
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Increases damage of Holy elemental magic attack by 5%.
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For each refine level
MATK +4
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Refine is 9 or higher
Increases damage of Adoramus by 30%.
Refine is 11 or higher
Reduces physical and magical damage taken from all size monsters by 25%.
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Indestructible in battle
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Type: Two-Handed Staff
Attack: 100
Weight: 120
Weapon Level: 4
Refinable: Yes
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Requirement:
Base level 170
Arch Bishop
Adorare Staff 12 [2] None None None None 120 000 000 z 1
530002 Matk + 200.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine.
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Refine is +7 or higher
increases Genesis Ray damage by additional 10%.
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Refine is +9 or higher
reduces variable casting time by 10%.
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Refine is +11 or higher
increases Genesis Ray damage by additional 15%.
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Class: Spear
Attack: 190
Weight: 200
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard
Gluttony Stick 12 [2] None None None None 140 000 000 z 1
20847 Vit + 15.
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[Survivor's Rod [1]]
Max HP +100, Matk - 50.
Matk + 20 per refine, reduce skill reuse delay by 3% per 3 refines.
Reduce neutral property damage by 1% per 2 refines.
(Matk and reduction bonuses only apply until +10)
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[Illusion Wizardry Staff]
Increase Crimson Rock damage by 10%.
If refine of both are 7 or higher, increase Hell Inferno damage by 40%.
If the sum of refine is 18 or higher, increase Wind and Shadow magic damage by 10%.
If the sum of refine is 22 or higher, increase Fire magic damage by 10%.
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Class : Garment
Defense : 30
Weight : 55
Required Level : 130
Applicable Job : Mage classes, Soul Linker
Illusion Survivor's Manteau 12 [1] None None None None 130 000 000 z 1
28942 A knight's shield carried by the Cursed Knight.
It is said to exhibit a much stronger power if the curse is cleansed.
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MATK + 3%
Increase physical damage inflicted on All enemies by 3%.
Increases attack speed (reduces delay after attack by 10%).
Reduce damage taken from All property attacks by 7%.
Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage.
Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks.
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Refine is +7 or higher
ATK + 10
MATK + 10
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Refine is +9 or higher
ASPD + 1
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Refine is +12 or higher
reduce after cast delay of skills by 3%.
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Class:Shield
Defense:0
Weight:80
Required Level: 1
Jobs: All classes
Cursed Knight's Shield 12 [1] None None None None 200 000 000 z 1
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