Kill Count: 157208
Kill Count: 56737

Vending Items Of [TeFifeN]

+12 WEAPONS

fortessa, 238, 127

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
18149 Increase long-ranged physical damage by 1% per refines.
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[Illusion Apple O' Archer]
Add an additional long-ranged physical damage by 5%.
If refine of both are 7 or higher, increase damage of Arrow Storm by 20%.
If the sum of refine is 18 or higher, Atk + 10%.
If the sum of refine is 22 or higher, add an additional damage of Arrow Storm by 30%.
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Class : Bow
Attack : 200
Weight : 350
Property : Neutral
Weapon Level : 4
Required Level : 100
Applicable Job : Archer Class
Illusion Ballista 12 [2] None None None None 60 000 000 z 1
1691 This dragonfly and the foxtail has completly become one.
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MATK +240
Max SP +100
For every 3 refine level: MATK +2%, Max SP +1%.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 100
Weight: 50
Weapon Level: 3
Level Requirement: 100
Jobs: Doram race
Strange God Foxtail Wand 12 [2] None None None None 60 000 000 z 1
600011 Atk + 4 per refine.
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Refine is +7 or higher
increases Storm Blast damage by 20%.
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Refine is +9 or higher
when dealing physical damage,
has a 3% chance to recover HP as 50 times of refine per second for 4 seconds.
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Refine is +11 or higher
Crit + 15,
increases critical damage by 15%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
Crit + 5.
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If the sum of refine is 18 or higher,
increases Storm Blast damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Sword Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Death Guidance 12 [2] None None None None 70 000 000 z 1
1181 This is known as the sword of a brave man from the orient.
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Perfect Dodge +10
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If player's Job Level 70 (If player is 3rd classes, job level needs to be 50), adds a chance of adding ATK by 50 for 10 seconds when dealing physical attacks.
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Refine is +9 or higher
Reduces SP cost of skills by 20%.
Reduces after cast delay by 20%.
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Class: Two-Handed Sword
Attack: 250
Weight: 200
Weapon Level: 4
Level Requirement: 90
Jobs: Transcendent Swordman
Tae Goo Lyeon 12 [2] None None None None 90 000 000 z 1
580008 Matk + 180
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Matk + 6 and increases long ranged physical damage by 3% per 2 refine.
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Refine is +7 or higher
increases neutral property magical damage by 10%,
reduces SP consumption of Severer Rainstorm by 10%.
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Refine is +9 or higher
increases Reverberation and Severe Rainstorm damage by 15%.
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Refine is +11 or higher
increases magical damage against water property monsters by 10%,
reduces cooldown of Severe Rainstorm by 1 second.
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When equipped with Illusion Muffler,
Atk + 30
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If refine of each is 7 or higher,
increases long ranged physical damage by 5%.
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If the sum of refine is 18 or higher,
increases Severe Rainstorm damage by 20%.
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If the sum of refine is 22 or higher,
reduces cooldown of Severe Rainstorm by 1 second.
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When equipped with Illusion Shoes,
Matk + 40
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If refine of each is 7 or higher,
increases neutral property magical damage by 5%.
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If the sum of refine is 18 or higher,
increases Reverberation damage by 20%.
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If the sum of refine is 22 or higher,
reduces fixed casting time of Reverberation by 0.5 seconds.
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Class: Whip Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Usable Jobs: Wanderer
Illusion Electric Eel 12 [2] None None None None 90 000 000 z 1
18174 When equipped with Hunting Arrow, increases long ranged physical damage by 50%.
Crit + 1 per refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
Refine is +9 or higher
increases critical damage by 15%.
If refine is 11 or higher, increases physical damage against Insect and Brute race monsters by 30%.
When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases critical damage by 10%.
If the sum of refine is 22 or higher, when dealing normal long ranged physical damage, has a chance to activate Hunter's Sight for 10 seconds.
[Hunter's Sight]
Atk + 100, increases critical damage by 15%, increases physical damage against Insect and Brute race monsters by 50%.
Class: Bow Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger
Illusion Hunter Bow 12 [2] None None None None 90 000 000 z 1
18174 When equipped with Hunting Arrow, increases long ranged physical damage by 50%.
Crit + 1 per refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
Refine is +9 or higher
increases critical damage by 15%.
If refine is 11 or higher, increases physical damage against Insect and Brute race monsters by 30%.
When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases critical damage by 10%.
If the sum of refine is 22 or higher, when dealing normal long ranged physical damage, has a chance to activate Hunter's Sight for 10 seconds.
[Hunter's Sight]
Atk + 100, increases critical damage by 15%, increases physical damage against Insect and Brute race monsters by 50%.
Class: Bow Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger
Illusion Hunter Bow 12 [2] None None None None 90 000 000 z 1
620010 Can't be destroyed.
Reduces variable casting time by 5%
if base Str is 100 or higher, Atk + 75.
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Refine is +7 or higher
Reduces variable casting time by additional 10%.
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Refine is +9 or higher
Increases melee and long ranged physical damage by 15%
Increases physical damage against all size enemies by 20%.
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Refine is +11 or higher
Reduces delay after skill by 10%.
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When equipped with Illusion Chain Mail
Atk + 50
Reduces delay after skill by 15%.
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If refine of each is 7 or higher
Increases attack speed (reduces delay after attack by 15%).
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If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Atk + 15%,
Reduces variable casting time by 10%.
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Class : Two-Handed Axe
Attack : 250
Weight : 700
Weapon Level : 4
Required Level : 120
Jobs : Merchant Classes
Illusion Doom Slayer 12 [2] None None None None 90 000 000 z 1
510009 Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
increases Fatal Menace damage by additional 10%.
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Refine is +9 or higher
reduces delay after skill by 10%.
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Refine is +11 or higher
increases Fatal Menace damage by additional 15%.
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Class: Dagger
Attack: 180
Weight: 90
Weapon Level: 4
Required Level: 150
Usable Jobs: Shadow Chaser
Gula Teeth 12 [2] None None None None 99 000 000 z 1
630003 Increases Hundred Spear damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
Increases Hundred Spear damage by additional 15%.
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Refine is +9 or higher
Reduces cooldown of Hundred Spear by 1.5 seconds.
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Refine is +11 or higher
Increases Hundred Spear damage by additional 20%.
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Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 150
Usable Jobs: Rune Knight
Luxuria Pierce 12 [2] None None None None 99 000 000 z 1
1188 A sword that only allows for its swordmaster to use it.
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STR +1
DEX +1
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When Bash is mastered, the skill's attack power increases by 50%.
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When Bowling Bash is mastered, the skill's attack power increases by 50%.
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Class: Two-Handed Sword
Attack: 180
Weight: 200
Weapon Level: 4
Level Requirement: 80
Jobs: Swordman
Veteran Sword 12 [1] None None None None 120 000 000 z 1
540004 Can't be destroyed.
Increases New Moon Kick damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
increases New Moon Kick damage by additional 15%.
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Refine is +9 or higher
increases attack speed (reduces delay after attack by 10%).
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Refine is +11 or higher
increases Full Moon Kick damage by 25%.
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Class: Book
Attack: 210
Weight: 50
Weapon Level: 4
Required Level: 150
Usable Jobs: Star Emperor
Sloth Text 12 [2] None None None None 120 000 000 z 1
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